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4th-Mar-2009 01:52 pm - Lights! Camera! Bad Game!
So... in today's installment, I am revisiting the old "Why do bad games get made?" riff, and taking aim at a very specific subset of games that tend to be bad: Movie tie-ins. Now... on the outside, it would look extremely promising to have a good game that ties in with a movie. After all, if the movie is good, you've got a huge customer base that's probably hungry for more of what the movie was about, and a game is a perfect way to get them to spend their money to get more. It's got built in marketing, it's got a lot of buzz, and people will buy them. It has a solid story to build on,

So then why do movie games tend to suck? )
7th-Jan-2009 08:14 pm - What's in a job: Designer
Hey all.

Once again, I've come to answer a question I get a lot: What does a game designer really do, and how do you become one?

Please enlighten me, o wise one. )
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