Occasionally, people will ask how the story for a game gets created. Realistically, story is another priority thing like many game development things are. You probably won't expect much of a story in Madden 2009. There wasn't much of a story for Quake 1 (if memory serves correctly, it was some hastily written .txt file that came with it). So where does the story come from, and how does that happen?
The answer of course, lies with the type of the game.
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